Subject: Re: Advanced Texture Mapping
From: [email-masked] (paul davies)
To: Multiple recipients of list <[email-masked]>
Date: Thu, 25 Jan 1996 10:21:30 -0500

>Most likely, some info regarding how the UV coordinates are mapped to
>the surface.

Geometry oriented UV coordinate mapping would be a tremendous asset to LW 
and LW users alike. If anybody knows how we can encourage Mr. Hastings to 
add this to the current mapping options PLEASE speak up. :+)

Paul Davies  [email-masked]     http://www.magnet.com/~pdavies/
Concept Artist-RPG/Action Games
Magnet Interactive Studios Inc.